Token plan · not launched
$ROPES
The token for the one-minute rope. Backed by the volume the game already does, launching on Ascend after ROPES is live on Elysium mainnet.

What $ROPES does
Backed by game volumeThe house vault earns the spread on every trade. Part of that income buys $ROPES, so more rounds played means more buybacks.
Holders pick the next ropeWhich Hyperliquid market gets a ROPES wall next: BTC, SOL, or the 24/7 S&P for weekends.
Seasons and skinsSeasonal leaderboards and climber skins run on $ROPES.
The loop
- 1Players ride one-minute ropes
- 2The spread goes to the house vault
- 3Vault income buys $ROPES
- 4Holders vote in the next rope
- 5A new market brings new players
The vault's edge is the spread, not players losing: it quotes both sides at fair value ± 1%, and a round can still cost it money. Buybacks come from income the vault actually earns, which you can watch on Transparency.
The road to launch
- NowROPES live on Elysium testnet
- Nov 9, 2026Elysium mainnet goes live
- Before real moneySecurity review and per-player custody
- ThenROPES on mainnet with real USDC
- Dec 2026 – Jan 2027 (target)$ROPES launches on Ascend
The token follows the product. It launches once ROPES runs on real USDC, not before. Mainnet countdown.
Why Ascend
Ascend is the launchpad for Elysium projects, and it rewards real holders and real volume. ROPES is a game with many small repeat players and a round every minute: steady volume that comes from playing, not from the launch.
Still being designed
- Total supply and allocation
- Launch-pool size on Ascend
- What share of vault income goes to buybacks, and how often
- How votes on the next rope are counted
These will be published here before launch, not after.